MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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◆ get_vertex_count()

uint32_t MayaFlux::Buffers::NetworkGeometryBuffer::get_vertex_count ( ) const

Get current vertex count (aggregated from all network nodes)

Definition at line 78 of file NetworkGeometryBuffer.cpp.

79{
80 // Each node in network typically produces 1 vertex (for PointNode networks)
81 // Processor will provide actual count after aggregation
82 return static_cast<uint32_t>(m_network ? m_network->get_node_count() : 0);
83}
std::shared_ptr< Nodes::Network::NodeNetwork > m_network

References m_network.