MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ get_render_processor()

std::shared_ptr< RenderProcessor > MayaFlux::Buffers::MeshBuffer::get_render_processor ( ) const
inlineoverridevirtual

Get a RenderProcessor suitable for rendering this buffer.

Returns
Shared pointer to a RenderProcessor, or nullptr if not renderable

By default returns nullptr. Derived classes that support rendering should override this to return an appropriate RenderProcessor instance.

Reimplemented from MayaFlux::Buffers::VKBuffer.

Definition at line 175 of file MeshBuffer.hpp.

176 {
177 return m_render_processor;
178 }
std::shared_ptr< RenderProcessor > m_render_processor