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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::InfluxProcessor::set_radius | ( | float | radius | ) |
Set the shape's characteristic size.
| radius | World units. Interpretation is the shader's. |
Definition at line 140 of file InfluxProcessor.cpp.
References MayaFlux::Buffers::VolumeFieldProcessor::get_volume(), m_auto_radius, m_radius, radius, and write_tail().
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