MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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◆ HashScatterProcessor()

MayaFlux::Buffers::HashScatterProcessor::HashScatterProcessor ( const SpatialHashConfig config,
bool  gate_alive = false 
)
explicit
Parameters
gate_aliveSee HashCountProcessor's own doc: must agree with whatever HashCountProcessor in the same chain uses.

Definition at line 460 of file SpatialHashProcessor.cpp.

461 : NetworkStateFieldProcessor(scatter_bindings(gate_alive), build_scatter_spec(gate_alive))
463{
464}
NetworkStateFieldProcessor(std::vector< FieldBinding > bindings, const Portal::Graphics::ShaderSpec &spec)
Construct from a generated ShaderSpec.
GridPushConstants make_grid_push_constants(const SpatialHashConfig &c)
Populate a GridPushConstants from grid config.