MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ update_geometry()

void MayaFlux::Buffers::GeometryBuffer::update_geometry ( )
inline

Trigger vertex computation on the node.

Calls node->compute_frame() to regenerate geometry. Useful for explicit frame updates when not using domain-driven processing.

Definition at line 117 of file GeometryBuffer.hpp.

118 {
119 if (m_geometry_node) {
120 m_geometry_node->compute_frame();
121 }
122 }
std::shared_ptr< Nodes::GpuSync::GeometryWriterNode > m_geometry_node