MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ remember_target()

void MayaFlux::Buffers::FormaBindingsProcessor::remember_target ( const std::shared_ptr< VKBuffer > &  buffer)
private

Definition at line 192 of file FormaBindingsProcessor.cpp.

193{
194 const bool known = std::ranges::any_of(m_targets, [&](const auto& weak) {
195 return weak.lock() == buffer;
196 });
197 if (!known)
198 m_targets.push_back(buffer);
199}
std::shared_ptr< NetworkGeometryBuffer > buffer
std::vector< std::weak_ptr< VKBuffer > > m_targets

References buffer, and m_targets.

Referenced by execute_shader().

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