|
MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
|
| MayaFlux::Buffers::DescriptorBindingsProcessor::DescriptorBindingsProcessor | ( | const std::string & | shader_path | ) |
Create DescriptorBindingsProcessor with shader path.
| shader_path | Path to compute shader |
Definition at line 13 of file DescriptorBindingsProcessor.cpp.