MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ has_binding()

bool MayaFlux::Buffers::DescriptorBindingsProcessor::has_binding ( const std::string &  name) const

Check if binding exists.

Definition at line 164 of file DescriptorBindingsProcessor.cpp.

165{
166 return m_bindings.find(name) != m_bindings.end();
167}
std::unordered_map< std::string, DescriptorBinding > m_bindings

References m_bindings.