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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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| std::optional< uint32_t > MayaFlux::Buffers::ComputeMeshBuffer::get_live_vertex_count | ( | ) | const |
The live vertex count from the most recent dispatch.
get_size_bytes() and the vertex layout describe worst-case capacity; this is the count a readback must be sized to.
Definition at line 215 of file ComputeMeshBuffer.cpp.
References m_sdf_processor.