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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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Processor that implements hierarchical data aggregation for root buffers. More...
#include <RootAudioBuffer.hpp>
Inheritance diagram for MayaFlux::Buffers::ChannelProcessor:
Collaboration diagram for MayaFlux::Buffers::ChannelProcessor:Public Member Functions | |
| ChannelProcessor (std::shared_ptr< Buffer > root_buffer) | |
| Creates a new channel aggregation processor. | |
| void | processing_function (std::shared_ptr< Buffer > buffer) override |
| Processes a buffer by combining tributary buffers and node network output. | |
| void | on_attach (std::shared_ptr< Buffer > buffer) override |
| Called when processor is attached to a buffer. | |
| bool | is_compatible_with (std::shared_ptr< Buffer > buffer) const override |
| Checks compatibility with a specific buffer type. | |
Public Member Functions inherited from MayaFlux::Buffers::BufferProcessor | |
| virtual | ~BufferProcessor ()=default |
| Virtual destructor for proper cleanup of derived classes. | |
| void | process (std::shared_ptr< Buffer > buffer) |
| Applies a computational transformation to the data in the provided buffer. | |
| virtual void | on_detach (std::shared_ptr< Buffer >) |
| Called when this processor is detached from a buffer. | |
| virtual void | set_processing_token (ProcessingToken token) |
| Gets the preferred processing backend for this processor. | |
| virtual ProcessingToken | get_processing_token () const |
| Gets the current processing token for this buffer. | |
Private Attributes | |
| std::shared_ptr< RootAudioBuffer > | m_root_buffer |
| Shared pointer to the root buffer this processor manages. | |
Additional Inherited Members | |
Protected Attributes inherited from MayaFlux::Buffers::BufferProcessor | |
| ProcessingToken | m_processing_token { ProcessingToken::AUDIO_BACKEND } |
Processor that implements hierarchical data aggregation for root buffers.
ChannelProcessor is the default processor for RootAudioBuffer objects. It implements a configurable algorithm for combining data from tributary buffers and direct node network output to produce the final output for a channel.
This processor is automatically created and attached to root buffers, but can be replaced with custom aggregation algorithms if needed.
Token Compatibility:
Definition at line 150 of file RootAudioBuffer.hpp.