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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::BufferProcessingControl::set_final_processor | ( | const std::shared_ptr< BufferProcessor > & | processor, |
| ProcessingToken | token | ||
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Sets a final processor for a token (dispatches based on token)
| processor | Final processor to apply |
| token | Processing domain |
Definition at line 95 of file BufferProcessingControl.cpp.
References MayaFlux::Buffers::AUDIO_BACKEND, MayaFlux::Buffers::AUDIO_PARALLEL, MayaFlux::Buffers::GRAPHICS_BACKEND, set_audio_final_processor(), set_graphics_final_processor(), and token.
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