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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::BufferProcessingControl::set_audio_final_processor | ( | const std::shared_ptr< BufferProcessor > & | processor, |
| ProcessingToken | token | ||
| ) |
Sets a final processor for an audio token (applied to all channels)
| processor | Final processor to apply |
| token | Processing domain |
Final processors are applied as the last step in the processing chain.
Definition at line 209 of file BufferProcessingControl.cpp.
References MayaFlux::Buffers::TokenUnitManager::get_audio_unit_mutable(), MayaFlux::Buffers::RootAudioUnit::get_buffer(), MayaFlux::Buffers::TokenUnitManager::has_audio_unit(), m_unit_manager, and token.
Referenced by set_final_processor().
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