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MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::BufferProcessingControl::add_graphics_processor | ( | const std::shared_ptr< BufferProcessor > & | processor, |
| ProcessingToken | token | ||
| ) |
Adds a processor to the graphics processing chain.
| processor | Processor to add |
| token | Processing domain |
Definition at line 310 of file BufferProcessingControl.cpp.
References MayaFlux::Buffers::BufferAccessControl::get_graphics_processing_chain(), MayaFlux::Buffers::BufferAccessControl::get_root_graphics_buffer(), and m_access_control.
Referenced by add_processor(), and add_processor().
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