MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ get_graphics_processing_chain()

std::shared_ptr< BufferProcessingChain > MayaFlux::Buffers::BufferAccessControl::get_graphics_processing_chain ( ProcessingToken  token)

Gets the processing chain for a graphics token.

Parameters
tokenProcessing domain
Returns
Shared pointer to the processing chain

Definition at line 334 of file BufferAccessControl.cpp.

336{
338 return unit.get_chain();
339}
static MayaFlux::Nodes::ProcessingToken token
Definition Timers.cpp:8
TokenUnitManager & m_unit_manager
Reference to the token/unit manager for storage operations.
RootGraphicsUnit & get_or_create_graphics_unit(ProcessingToken token)
Gets or creates a root graphics unit for the specified token.
std::shared_ptr< BufferProcessingChain > get_chain() const

References MayaFlux::Buffers::RootGraphicsUnit::get_chain(), MayaFlux::Buffers::TokenUnitManager::get_or_create_graphics_unit(), m_unit_manager, and token.

Referenced by MayaFlux::Buffers::BufferProcessingControl::add_graphics_processor(), and MayaFlux::Buffers::BufferProcessingControl::add_graphics_processor().

+ Here is the call graph for this function:
+ Here is the caller graph for this function: