MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ add_graphics_processor() [1/2]

void MayaFlux::Buffers::BufferProcessingControl::add_graphics_processor ( const std::shared_ptr< BufferProcessor > &  processor,
const std::shared_ptr< class Buffer > &  buffer,
ProcessingToken  token 
)

Adds a processor to a specific graphics buffer.

Parameters
processorProcessor to add
bufferTarget graphics buffer
tokenProcessing domain