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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::BufferProcessingControl::add_processor | ( | const std::shared_ptr< BufferProcessor > & | processor, |
| ProcessingToken | token, | ||
| uint32_t | channel | ||
| ) |
Adds a processor to a token (dispatches based on token)
| processor | Processor to add |
| token | Processing domain |
| channel | Channel index (optional, used for audio tokens) |
Definition at line 44 of file BufferProcessingControl.cpp.
References add_audio_processor_to_channel(), MayaFlux::Buffers::AUDIO_BACKEND, MayaFlux::Buffers::AUDIO_PARALLEL, and token.
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