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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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Checks if the audio buffer has data for the current processing cycle.
This method is particularly relevant when using SignalSourceContainers or streaming audio systems. Standard audio buffers typically return true unless explicitly marked otherwise, but derived classes may implement different behavior based on streaming state or data availability.
Implements MayaFlux::Buffers::Buffer.
Definition at line 220 of file AudioBuffer.hpp.