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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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Checks if the buffer should be removed from the processing chain This is relevant when using SignalSourceContainers.
Standard audio buffers will always return false unless specified otherwise by their derived class implementations.
This method enables dynamic audio buffer lifecycle management. Standard audio buffers typically return false unless explicitly marked for removal, but derived classes may implement automatic removal based on streaming end conditions or resource management policies.
Implements MayaFlux::Buffers::Buffer.
Definition at line 233 of file AudioBuffer.hpp.