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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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inlineoverridevirtual |
Marks the audio buffer for processing in the current cycle.
| has_data | True if the buffer has audio data to process, false otherwise |
This method allows external audio systems to control whether the buffer should be considered for processing in the current audio cycle. Standard audio buffers are typically always marked as having data unless explicitly disabled.
Implements MayaFlux::Buffers::Buffer.
Definition at line 243 of file AudioBuffer.hpp.