MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ clear_all_aggregates()

void MayaFlux::Buffers::AggregateBindingsProcessor::clear_all_aggregates ( )

Clear all aggregates.

Definition at line 97 of file AggregateBindingsProcessor.cpp.

98{
99 size_t count = m_aggregates.size();
100 m_aggregates.clear();
101
103 "Cleared all aggregates ({})", count);
104}
#define MF_DEBUG(comp, ctx,...)
std::unordered_map< std::string, AggregateBinding > m_aggregates
@ BufferProcessing
Buffer processing (Buffers::BufferManager, processing chains)
@ Buffers
Buffers, Managers, processors and processing chains.

References MayaFlux::Journal::BufferProcessing, MayaFlux::Journal::Buffers, m_aggregates, and MF_DEBUG.