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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::AdvectProcessor::set_dissipation | ( | float | dissipation | ) |
Set the multiplicative decay applied to the carried value.
| dissipation | Factor in [0, 1]. One preserves the quantity; values below one bleed it off over time, which suits smoke density and temperature. Takes effect next cycle. |
Definition at line 63 of file AdvectProcessor.cpp.
References MayaFlux::Buffers::VolumeFieldProcessor::get_volume(), m_dissipation, and write_tail().
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