MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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SpatialTransfer.cpp File Reference
+ Include dependency graph for SpatialTransfer.cpp:

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Classes

struct  MayaFlux::IO::SpatialCapture::CaptureState
 

Namespaces

namespace  MayaFlux
 Main namespace for the Maya Flux audio engine.
 
namespace  MayaFlux::IO
 

Functions

SpatialCaptureSource MayaFlux::IO::make_network_geometry_source (std::string stream_name, std::shared_ptr< Buffers::NetworkGeometryBuffer > buffer)
 Build a SpatialCaptureSource that packs a NetworkGeometryBuffer's driving network through write_network_geometry_buffer_sample() each tick.
 
bool MayaFlux::IO::save_spatial_snapshot (const std::string &path_pattern, const std::vector< SpatialCaptureSource > &sources)
 Open a fresh SpatialCache, write every source once, then close it.