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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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#include "QueryUtils.hpp"#include "MayaFlux/Buffers/Staging/StagingUtils.hpp"#include "MayaFlux/Kakshya/NDData/VertexLayout.hpp"#include "MayaFlux/Portal/Forma/Surface.hpp"#include "MayaFlux/Portal/Text/InkPress.hpp"#include "MayaFlux/Portal/Text/TypeFaceFoundry.hpp"#include "MayaFlux/Core/Backends/Windowing/Window.hpp"#include "MayaFlux/Core/Backends/Graphics/Vulkan/VKImage.hpp"
Include dependency graph for QueryUtils.cpp:Go to the source code of this file.
Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
| namespace | MayaFlux::Portal |
| namespace | MayaFlux::Portal::Forma |
Functions | |
| ValueGroup | MayaFlux::Portal::Forma::make_value_group (std::span< const ValueSpec > values, RowBuffer header_buf, std::span< const RowBuffer > row_bufs, Surface &surface, LayoutCursor &cursor, float x_min, float x_max, float row_h, bool initially_open=false) |
| Construct a collapsible header followed by N value rows under it. | |
| ValueRow | MayaFlux::Portal::Forma::make_value_row (const ValueSpec &spec, RowBuffer row_buf, Surface &surface, LayoutCursor &cursor, float x_min, float x_max, float row_h, glm::vec3 bg=glm::vec3(0.15F)) |
| Construct one labeled value row, advance the cursor, and return it. | |
| glm::uvec2 | MayaFlux::Portal::Forma::row_pixel_dims (const std::shared_ptr< Core::Window > &window, float x_min, float x_max, float row_h) |
| Convert an NDC row rect into integer pixel dimensions. | |