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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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#include "Plot.hpp"#include "MayaFlux/Core/Backends/Windowing/Window.hpp"#include "MayaFlux/Kinesis/GeometryPrimitives.hpp"#include "MayaFlux/Portal/Forma/Plot/SeriesBuilder.hpp"#include "MayaFlux/Portal/Forma/Surface.hpp"#include "MayaFlux/Portal/Text/InkPress.hpp"
Include dependency graph for Plot.cpp:Go to the source code of this file.
Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
| namespace | MayaFlux::Portal |
| namespace | MayaFlux::Portal::Forma |
| namespace | MayaFlux::Portal::Forma::Plot |
Functions | |
| Mapped< std::shared_ptr< Kakshya::PlotContainer > > | MayaFlux::Portal::Forma::Plot::place (Surface &surface, std::shared_ptr< Buffers::FormaBuffer > buf, SeriesSpec spec, std::shared_ptr< Kakshya::PlotContainer > container) |
| Place a plot element onto a Surface using a pre-built FormaBuffer. | |
| uint32_t | MayaFlux::Portal::Forma::Plot::place_label (Surface &surface, std::shared_ptr< Buffers::FormaBuffer > buf, const LabelSpec &spec, uint32_t relate_to=0) |
Place a text label element onto surface using a pre-built buffer. | |
| uint32_t | MayaFlux::Portal::Forma::Plot::place_rect (Surface &surface, std::shared_ptr< Buffers::FormaBuffer > buf, const RectSpec &spec, uint32_t relate_to=0) |
Place a filled rectangle element onto surface using a pre-built buffer. | |