MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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BufferUploadProcessor.hpp
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1#pragma once
2
4
5namespace MayaFlux::Buffers {
6
7/**
8 * @class BufferUploadProcessor
9 * @brief Transfers data from CPU source buffer to GPU VKBuffer
10 *
11 * This processor can be attached to multiple VKBuffers and configured with
12 * different source buffers for each target. The mapping is maintained internally,
13 * adhering to the n-to-n processor-buffer relationship.
14 *
15 * Usage:
16 * auto upload = std::make_shared<BufferUploadProcessor>();
17 * upload->configure_source(gpu_buffer1, cpu_source1);
18 * upload->configure_source(gpu_buffer2, cpu_source2);
19 *
20 * chain->add_processor(upload, gpu_buffer1);
21 * chain->add_processor(upload, gpu_buffer2);
22 *
23 * Each process() call uploads data from the configured source for that specific buffer.
24 */
25class MAYAFLUX_API BufferUploadProcessor : public VKBufferProcessor {
26public:
28 ~BufferUploadProcessor() override;
29
30 void processing_function(std::shared_ptr<Buffer> buffer) override;
31 void on_attach(std::shared_ptr<Buffer> buffer) override;
32 void on_detach(std::shared_ptr<Buffer> buffer) override;
33
34 [[nodiscard]] bool is_compatible_with(std::shared_ptr<Buffer> buffer) const override;
35
36 /**
37 * @brief Configure source buffer for a specific target
38 * @param target VKBuffer that will receive uploads
39 * @param source CPU-side buffer to read from (AudioBuffer, etc.)
40 */
41 void configure_source(const std::shared_ptr<Buffer>& target, std::shared_ptr<Buffer> source);
42
43 /**
44 * @brief Remove source configuration for a target
45 * @param target VKBuffer to remove configuration for
46 */
47 void remove_source(const std::shared_ptr<Buffer>& target);
48
49 /**
50 * @brief Get configured source for a target
51 * @param target VKBuffer to query
52 * @return Source buffer, or nullptr if not configured
53 */
54 [[nodiscard]] std::shared_ptr<Buffer> get_source(const std::shared_ptr<Buffer>& target) const;
55
56private:
57 // Maps target VKBuffer -> source Buffer
58 std::unordered_map<std::shared_ptr<Buffer>, std::shared_ptr<Buffer>> m_source_map;
59
60 // Maps target VKBuffer -> staging buffer (for device-local transfers)
61 std::unordered_map<std::shared_ptr<Buffer>, std::shared_ptr<VKBuffer>> m_staging_buffers;
62
63 void ensure_staging_buffer(const std::shared_ptr<VKBuffer>& target);
64 void upload_device_local(const std::shared_ptr<VKBuffer>& target, const Kakshya::DataVariant& data);
65};
66
67}
std::unordered_map< std::shared_ptr< Buffer >, std::shared_ptr< Buffer > > m_source_map
std::unordered_map< std::shared_ptr< Buffer >, std::shared_ptr< VKBuffer > > m_staging_buffers
Transfers data from CPU source buffer to GPU VKBuffer.
void upload_device_local(const std::shared_ptr< VKBuffer > &target, const std::shared_ptr< VKBuffer > &staging_buffer, const Kakshya::DataVariant &data)
Upload data to a device-local buffer using a staging buffer.
std::variant< std::vector< double >, std::vector< float >, std::vector< uint8_t >, std::vector< uint16_t >, std::vector< uint32_t >, std::vector< std::complex< float > >, std::vector< std::complex< double > >, std::vector< glm::vec2 >, std::vector< glm::vec3 >, std::vector< glm::vec4 >, std::vector< glm::mat4 > > DataVariant
Multi-type data storage for different precision needs.
Definition NDData.hpp:73