|
MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
|
| std::function<bool(uint64_t endpoint_id, const uint8_t* data, size_t size)> MayaFlux::Registry::Service::NetworkService::send |
Send data through an endpoint.
| endpoint_id | Target endpoint. |
| data | Payload bytes. |
| size | Payload size. |
For UDP: non-blocking sendto(). For TCP: may block briefly if kernel send buffer is full.
Definition at line 98 of file NetworkService.hpp.
Referenced by MayaFlux::Portal::Network::NetworkSink::send().