MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ get_window_render_pass

std::function<void*(const std::shared_ptr<void>&)> MayaFlux::Registry::Service::DisplayService::get_window_render_pass

Get backend render pass for a window.

Parameters
window_handleWindow handle
Returns
Vulkan render pass handle (vk::RenderPass cast to void*)

Returns the render pass created by the backend for this window's swapchain. Managed by backend, compatible with window's framebuffers. Returns nullptr if window not registered.

Definition at line 95 of file DisplayService.hpp.