|
MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
|
| uint16_t MayaFlux::Portal::Network::StreamEndpoint::local_port { 0 } |
Explicit local bind port. 0 = OS-assigned.
Definition at line 100 of file NetworkUtils.hpp.
Referenced by MayaFlux::Portal::Network::NetworkSink::NetworkSink().