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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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| Element & MayaFlux::Portal::Forma::Element::with_texture | ( | const std::shared_ptr< Buffers::TextureBuffer > & | buf, |
| Kinesis::AABB2D | region = { .min = glm::vec2(-1.F), .max = glm::vec2(1.F) } |
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| ) |
Convenience overload extracting the GPU texture from a TextureBuffer (or TextBuffer, which inherits it).
Equivalent to with_texture(buf->get_texture(), region).
Definition at line 44 of file Element.cpp.
References with_texture().
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