MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ describe()

static constexpr auto MayaFlux::Nexus::State::EntityRecord::describe ( )
inlinestaticconstexpr

Definition at line 287 of file Schema.hpp.

288 {
289 return std::make_tuple(
309 }
constexpr auto opt_member(std::string_view key, std::optional< T > Class::*ptr)
Definition Mirror.hpp:43
constexpr auto member(std::string_view key, T Class::*ptr)
Definition Mirror.hpp:37
std::optional< LocusNavRecord > locus_nav
Definition Schema.hpp:283
std::optional< float > size
Definition Schema.hpp:276
std::optional< glm::vec3 > color
Definition Schema.hpp:275
std::vector< AudioSinkRecord > audio_sinks
Definition Schema.hpp:281
std::optional< float > falloff_radius
Definition Schema.hpp:285
std::optional< glm::vec3 > position
Definition Schema.hpp:270
std::vector< RenderSinkRecord > render_sinks
Definition Schema.hpp:282
std::optional< glm::vec4 > orientation
Definition Schema.hpp:271

References audio_sinks, color, falloff_curve_name, falloff_radius, id, influence_fn_name, intensity, kind, locus_nav, MayaFlux::Reflect::member(), MayaFlux::Reflect::opt_member(), orientation, perception_fn_name, position, query_radius, radiate_fn_name, radius, render_sinks, size, subkind, and wiring.

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