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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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| uint32_t MayaFlux::Kinesis::Vision::VisionPass< Handle >::h { 0 } |
Definition at line 110 of file VisionContext.hpp.
Referenced by MayaFlux::Kinesis::Vision::VisionPass< Handle >::begin(), MayaFlux::Kinesis::Vision::VisionPass< Handle >::plane_size(), MayaFlux::Yantra::VisionGpuExecutor::run(), and MayaFlux::Kinesis::Vision::VisionPass< Handle >::set_geometry().