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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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| uint32_t MayaFlux::Kinesis::Vision::VisionPass< Handle >::channels { 4 } |
Definition at line 241 of file VisionContext.hpp.
Referenced by MayaFlux::Kinesis::Vision::VisionPass< Handle >::begin(), MayaFlux::Yantra::VisionGpuExecutor::op_snapshot(), and MayaFlux::Kinesis::Vision::VisionExecutor::run().