Initial value:{
{ -1.0 / 6.0, 3.0 / 6.0, -3.0 / 6.0, 1.0 / 6.0 },
{ 3.0 / 6.0, -6.0 / 6.0, 3.0 / 6.0, 0.0 },
{ -3.0 / 6.0, 0.0, 3.0 / 6.0, 0.0 },
{ 1.0 / 6.0, 4.0 / 6.0, 1.0 / 6.0, 0.0 }
}
Definition at line 28 of file BasisMatrices.hpp.
28 {
29 { -1.0 / 6.0, 3.0 / 6.0, -3.0 / 6.0, 1.0 / 6.0 },
30 { 3.0 / 6.0, -6.0 / 6.0, 3.0 / 6.0, 0.0 },
31 { -3.0 / 6.0, 0.0, 3.0 / 6.0, 0.0 },
32 { 1.0 / 6.0, 4.0 / 6.0, 1.0 / 6.0, 0.0 }
33 };
Referenced by MayaFlux::Kinesis::bspline_cubic().