MayaFlux
0.4.0
Digital-First Multimedia Processing Framework
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◆
overlaps()
bool MayaFlux::Kinesis::AABB3D::overlaps
(
const
AABB3D
&
other
)
const
inline
noexcept
Definition at line
154
of file
Bounds.hpp
.
155
{
156
return
min
.x <= other.max.x &&
max
.x >= other.min.x
157
&&
min
.y <= other.max.y &&
max
.y >= other.min.y
158
&&
min
.z <= other.max.z &&
max
.z >= other.min.z;
159
}
MayaFlux::Kinesis::AABB3D::max
glm::vec3 max
Definition
Bounds.hpp:145
MayaFlux::Kinesis::AABB3D::min
glm::vec3 min
Definition
Bounds.hpp:144
References
max
, and
min
.
MayaFlux
Kinesis
AABB3D
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