MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ overlaps()

bool MayaFlux::Kinesis::AABB3D::overlaps ( const AABB3D other) const
inlinenoexcept

Definition at line 154 of file Bounds.hpp.

155 {
156 return min.x <= other.max.x && max.x >= other.min.x
157 && min.y <= other.max.y && max.y >= other.min.y
158 && min.z <= other.max.z && max.z >= other.min.z;
159 }

References max, and min.