MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ overlaps()

bool MayaFlux::Kinesis::AABB3D::overlaps ( const AABB3D &  other) const
inlinenoexcept

Definition at line 199 of file Bounds.hpp.

200 {
201 return min.x <= other.max.x && max.x >= other.min.x
202 && min.y <= other.max.y && max.y >= other.min.y
203 && min.z <= other.max.z && max.z >= other.min.z;
204 }

References max, and min.