MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ center()

glm::vec3 MayaFlux::Kinesis::AABB3D::center ( ) const
inlinenoexcept

Definition at line 206 of file Bounds.hpp.

206{ return (min + max) * 0.5F; }

References max, and min.

Referenced by MayaFlux::Kinesis::box_transform().

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