MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ expanded()

AABB2D MayaFlux::Kinesis::AABB2D::expanded ( float  margin) const
inlinenoexcept

Definition at line 47 of file Bounds.hpp.

48 {
49 return { .min = min - glm::vec2(margin), .max = max + glm::vec2(margin) };
50 }

References max, and min.