MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ uv

glm::vec2 MayaFlux::Kakshya::Vertex::uv { 0.0F }

Texture coordinates; zero unless set by UV generation.

Definition at line 36 of file VertexFormats.hpp.

36{ 0.0F }; ///< Texture coordinates; zero unless set by UV generation