MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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◆ attributes

std::vector<VertexAttributeLayout> MayaFlux::Kakshya::VertexLayout::attributes

All attributes that make up one vertex Ordered by shader location (0, 1, 2, ...)

Definition at line 57 of file VertexLayout.hpp.

Referenced by compute_stride(), for_lines(), for_points(), for_textured_quad(), and MayaFlux::Portal::Graphics::VertexLayoutTranslator::translate_layout().