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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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| uint32_t MayaFlux::Kakshya::MeshSubrange::vertex_offset {} |
Base vertex added to each index (large-mesh batching)
Definition at line 20 of file MeshAccess.hpp.
Referenced by MayaFlux::IO::ModelReader::extract_single_mesh(), MayaFlux::Kakshya::MeshInsertion::insert_submesh(), and to_region().