MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ vertices()

std::span< const std::byte > MayaFlux::Kakshya::MeshAccess::vertices ( ) const
inlinenoexcept

Span over the raw vertex bytes.

Definition at line 124 of file MeshAccess.hpp.

125 {
126 return { static_cast<const std::byte*>(vertex_ptr), vertex_bytes };
127 }