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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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| glm::vec3 MayaFlux::Kakshya::LineVertex::position |
Definition at line 85 of file VertexFormats.hpp.
Referenced by MayaFlux::Nodes::GpuSync::LineSegmentsNode::add_axis(), MayaFlux::Nodes::GpuSync::PathGeneratorNode::append_line_segment(), MayaFlux::Nodes::GpuSync::TopologyGeneratorNode::build_direct_connections(), MayaFlux::Nodes::GpuSync::TopologyGeneratorNode::build_interpolated_path(), MayaFlux::Portal::Forma::Geometry::crosshair(), MayaFlux::Nodes::GpuSync::PathGeneratorNode::generate_custom_path(), MayaFlux::Nodes::GpuSync::PathGeneratorNode::generate_direct_path(), MayaFlux::Portal::Forma::Plot::plot_grid(), and MayaFlux::Portal::Forma::Geometry::radial().