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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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| std::string MayaFlux::IO::ModelWriteOptions::format_id |
Assimp export format id, e.g.
"gltf2", "objnomtl", "collada", "stl", "fbx", "fbxa".
File extension alone is ambiguous for several formats Assimp exports: OBJ with or without a sidecar .mtl, FBX binary vs. ASCII both use ".fbx". Empty (the default) derives a format id from the extension via a small, deliberately short allow-list; see AssimpModelWriter's own doc for exactly which extensions resolve on their own and which require this to be set explicitly.
Definition at line 26 of file ModelWriter.hpp.
Referenced by MayaFlux::IO::AssimpModelWriter::write().