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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| size_t MayaFlux::Buffers::ShaderProcessorConfig::push_constant_size = 0 |
Definition at line 66 of file ShaderProcessor.hpp.
Referenced by MayaFlux::Buffers::ShaderProcessor::initialize_pipeline(), MayaFlux::Buffers::ShaderProcessor::set_push_constant_data_raw(), and MayaFlux::Buffers::ShaderProcessor::set_push_constant_size().