|
MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
|
| std::string MayaFlux::Buffers::ShaderConfig::entry_point = "main" |
Definition at line 33 of file ShaderProcessor.hpp.
Referenced by MayaFlux::Buffers::ShaderProcessor::initialize_shader(), and MayaFlux::Buffers::RenderProcessor::RenderProcessor().