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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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| std::string MayaFlux::Buffers::ShaderConfig::entry_point = "main" |
Definition at line 50 of file ShaderProcessor.hpp.
Referenced by MayaFlux::Buffers::ShaderProcessor::initialize_shader(), and MayaFlux::Buffers::RenderProcessor::RenderProcessor().