MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ palette

glm::vec4 MayaFlux::Buffers::SDFMeshProcessor::McPC::palette[3] {}

Axis-selected vertex colors, X then Y then Z.

Definition at line 174 of file SDFMeshProcessor.hpp.

174{}; ///< Axis-selected vertex colors, X then Y then Z.