MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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◆ palette

glm::vec4 MayaFlux::Buffers::SDFMeshProcessor::McPC::palette[3] {}

Axis-selected vertex colors, X then Y then Z.

Definition at line 153 of file SDFMeshProcessor.hpp.

153{}; ///< Axis-selected vertex colors, X then Y then Z.