|
MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
|
| std::string MayaFlux::Buffers::NodeTextureBuffer::RenderConfig::vertex_shader = "texture.vert.spv" |
Definition at line 49 of file NodeTextureBuffer.hpp.
Referenced by MayaFlux::Buffers::NodeTextureBuffer::setup_rendering().