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MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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| MAYAFLUX_API glm::vec2 MayaFlux::window_coords | ( | const glm::vec3 & | ndc_pos, |
| const std::shared_ptr< Core::Window > & | window | ||
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Convert NDC vec3 position to window pixel coordinates using window state.
| ndc_pos | NDC position (z component ignored) |
| window | Window to extract dimensions from |
Definition at line 60 of file Windowing.cpp.
References window_coords().
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