MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ bind_viewport_preset() [2/2]

MAYAFLUX_API void MayaFlux::bind_viewport_preset ( const std::shared_ptr< Core::Window > &  window,
ViewportPresetMode  mode = ViewportPresetMode::Fly,
const ViewportPresetConfig config = {},
const std::string &  name = "default" 
)

Bind a navigation preset to all RenderProcessors currently registered against a window.

Calls bind_viewport_preset(window, rp, mode, config, name) for every buffer registered with the window at call time that returns a non-null RenderProcessor. Buffers registered after this call are not covered.

Parameters
windowWindow supplying input events
modeNavigation controller to install, defaults to Fly preset
configTuning parameters
namePreset name forwarded to bind_viewport_preset()

Definition at line 113 of file ViewportPreset.cpp.

118{
119 for (const auto& buf : window->get_rendering_buffers()) {
120 auto rp = buf->get_render_processor();
121 if (!rp) {
122 continue;
123 }
124 bind_viewport_preset(window, rp, mode, config, name);
125 }
126}

References bind_viewport_preset().

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