MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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◆ unregister_input_node()

MAYAFLUX_API void MayaFlux::unregister_input_node ( const std::shared_ptr< Nodes::Input::InputNode > &  node)

Unregister an input node.

Parameters
nodeThe InputNode to unregister

Convenience wrapper for InputManager::unregister_node() on the default engine.

Definition at line 26 of file Input.cpp.

27{
29}
void unregister_node(const std::shared_ptr< Nodes::Input::InputNode > &node)
Unregister a node.
Core::InputManager & get_input_manager()
Gets a handle to default input manager.
Definition Input.cpp:16

References get_input_manager(), and MayaFlux::Core::InputManager::unregister_node().

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