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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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| MAYAFLUX_API void MayaFlux::unregister_input_node | ( | const std::shared_ptr< Nodes::Input::InputNode > & | node | ) |
Unregister an input node.
| node | The InputNode to unregister |
Convenience wrapper for InputManager::unregister_node() on the default engine.
Definition at line 26 of file Input.cpp.
References get_input_manager(), and MayaFlux::Core::InputManager::unregister_node().
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