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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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| Mapped< T > MayaFlux::Portal::Forma::create_element | ( | Surface & | surface, |
| FormaTarget | target, | ||
| GeometryFn< T > | geom, | ||
| T | initial, | ||
| std::function< float(T)> | project = {} |
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| ) |
create_element drawing into target instead of a buffer of its own.
Give several elements slices of one buffer, from FormaTarget::slice_of on a create_buffer buffer, and they draw together. Otherwise matches the Surface overload above.
| target | Where the element's geometry is written. |
Definition at line 129 of file Tend.hpp.